Xbox System Specifications
Xbox Hardware Specifications
CPU
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733 MHz Intel Custom Pentium III
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Front Side Bus
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133 MHz - 1.0 GB/sec
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RAM
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Micron 64 MB DDR SDRAM
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Memory Bandwidth
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6.4 GB/sec bus
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Storage Medium
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8 GB Hard Disk
(Western Digital, 5400 RPM)
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I/O (Input / Output)
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w-5x DVD-ROM
Type 9 DVD - 8.5 GB single sided
4x Proprietary USB Game Ports (12 Mbps)
Broadband Ethernet Connection (100 Mbps)
Proprietary Audio/Video Connector
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Graphics Processor Unit
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250 MHz Custom-Designed NV2X
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Max Polygon Performance
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125 M/sec
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Simultaneous Textures
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4.8 G/Sec
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Pixel Fill Rate
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12w
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Compressed Textures
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Yes (6:1)
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Maximum resolution
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1920 x 1080 (HDTV Required)
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MPEG 2 Support
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Yes (Standard DVD)
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HDTV Game Support
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Yes (HDTV Cable Required)
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DVD Movie Playback
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Yes (DVD Remote Control Required)
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Media Comm. Processor
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200 MHz Processor Custom
Designed By NVIDIA
Controls Hard Disk & DVD
Controls High-Speed Ethernet
Controls Proprietary USB Game Ports
Controls Advanced Audio which uses:
licensed technology from UK's Sensaura 3D.
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Peripheral Bus (MCP BUS)
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400 MB/s (Full Duplex)
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Broadband Enabled
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Yes (10/100 Mbps / TCP/IP / WinSock)
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Audio Channels
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256
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3D Audio Support
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Yes (64 3D channels)
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Operating System
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- Windows 2000 Core OS
(Custom designed by MS)
- DirectX 8.0a (Drivers)
- Part 1 of the OS is on the hard disk < 1 MB
- Part 2 of the OS can be DVD disc < 500 K
- (Part 1 includes the core OS, DirectX, DVD playback, some drivers and 3D user interface)
- (Part 2 includes things like libraries, other drivers and other features needed by the developer)
- OS takes less then 3 MB in RAM
- The OS has a 3D user interface when no games are inserted to play music CDs, run DVD movies etc.
- The games run in ring 0, known as kernel mode which is the fastest mode possible.
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V-CHIP
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Parental control on DVD's with ESRB ratings
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Size
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Width: ~31cm
Depth: ~27cm
Height: ~10cm
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Total Internal Components
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800
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